Note 01 / Performance note
A pause is part of the performance.
In an interactive character, the time between hearing and replying becomes something the audience reads.
Read character noteAt the reference desk / Interactive characters
A pause. A glance. A refusal. The small choices that make an interactive character feel coherent.
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What does the scene ask?
How does the character respond?
What do we read into it?
Note 01 / Performance note
In an interactive character, the time between hearing and replying becomes something the audience reads.
Read character noteNote 02 / Character brief
A portable model can carry a body and its expression controls. A recognizable character needs a record of its choices, too.
Read character note