CharacterCurrentChoices, performance, presence

At the reference desk / Interactive characters

Presence is in the response.

A pause. A glance. A refusal. The small choices that make an interactive character feel coherent.

Read the performance note ↗
A person in profile wearing a virtual reality headset, lit blue and amber
Physical context for virtual presence. Minh Pham / Unsplash. Context photograph, not a product test.
01 / CONTEXT

What does the scene ask?

02 / CHOICE

How does the character respond?

03 / INTERPRETATION

What do we read into it?

Notes on being someone.

The reference index →

A weekly character note

The choice that changes the scene.

A weekly look at character craft, performance, and the ways an interactive presence earns its place in a story.

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